Video Game Designers
Just like an author writing a novel , the game designer has full control of the kind of video game he wishes the public to patronize What would really be nice is if they would be responsible enough to realize that there is more to video games than just violence , loud music , and realistic video images on screen Video game designers have the freedom to choose the kind of games they want to create . The public has been proven to patronize a game that shows the good work of the designer rather than the

violent video games that rehash one another 's storylines . Just like Mr . Koster , I agree that the video game patrons these days are becoming more discerning and therefore more responsive to the way a game is written or designed . In this day and age of senseless violence in real life , video games must take advantage of the way it can bring a message of peace understanding , and tolerance in society . Mentioning the likes Will Wright , Shigeru Miyamoto , Sid Meier , Peter Molyneux , and Richard Garriott , he opens my eyes to the fact that there are socially responsible video games out there created by some of the best names in the field of game design . He relates that
Right now , the vast majority of games don 't really have anything to say . Some do , though . It 's worth wondering , I think , why so many of the games and game designers that are considered legends are those with something to say . Nobody can deny that there is a clear artistic vision behind the work of say Will Wright , Shigeru Miyamoto , Sid Meier , Peter Molyneux , or Richard Garriott , And it 's not just about entertainment There are subtexts and implicit messages , and sometimes overt preaching in these games
I therefore would...
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