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Paper Topic:

Cyborg Identity

The interaction with other digital humans over the internet might just be based on lies and the identity may be based on fiction Different cultures and the aspects of nature that do not even exist in reality can be designed in the virtual worlds . The boundaries between fact and fiction have also blurred with the advent of digital identities . Human and computer interaction has been increased at a rate that was never imagined . Instead of interacting with the real world , an urban person spends most of the time on computers and internet in

the virtual worlds

With the boundaries between fact and fiction diminishing over the internet , the new generation might not even be aware of the real world as all the interactions are taking place in the virtual world . With redefinition of the sense of one 's own body in a world changed by culture and technology , the humans are more likely to experience fiction than facts . The humans might like to live in the world of fantasy than in the real world . According to Nishant , this may make us the things that we have created (Nishant . An example is that a person who is gay might fulfill his fantasies on the internet through creating a digital identity and interacting with other men . In real life the person might be very scared of the society and afraid of others to fulfill his fantasies (Dennis

Dehumanizing

With the help of social networking websites such as Facebook .com Web 2 .0 applications like activeworlds .com and secondlife .com , the person is able to create a different identity which is unreal . These websites and application are forcing the humans to dehumanize and get involved in computer devices and software most of the time (Land . While the person is switched to the digital...

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